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January 5, 2001

Red Faction interview
Posted by @ 7:36 PM, EST
Game-Over kicked up an interview with Volition talking about their upcoming PC/PS2 first-person shooter, Red Faction.
A slice:

GO: Set on Mars and featuring an evil mining company, Red Faction is already drawing a lot of comparisons to Total Recall. Without divulging any state secrets, what can you tell us about the plot of Red Faction? How does the game progress? Are there missions, areas and levels, or is it one continuous flow?

JT: The story in Red Faction is one of the deeper and more involving ones that I think players will experience in the FPS genre. You assume the role of Parker, a disillusioned young man who leaves behind a promising future on earth to work for the Ultor Corporation in their Mars mining colony. After enduring abuse and neglect at the hands of his employers, Parker becomes a key figure in a miner rebellion that explodes across the planet. The game will progress continuously, meaning you won’t receive briefings or return to this command center at every level load but players will definitely see a large variety of different areas and environments.
Full interview







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