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December 12, 2001

TimeSplitters2 interview
Posted by @ 9:54 AM, EST
C&VG posted an interview with the TimeSplitters 2 team.
Here’s a bit:

Do the different time zones offer variety in gameplay or are they merely visual gimmicks?

Doak: There's more different gameplay this time. In the first one, because development time was short, it tended to play the same as you went through it. In this you'll find that in different time periods the weaponry and the people you're fighting against will change a lot more. The original decision to have different time periods was that we wanted to offer people a very rich visual environment: instead of confining ourselves to one thing, let's do lots of movie homages and different stuff.
Full interview







# 1
Name: Scott Keithley, E-mail: , Date: Monday, December, 30 2002 3:38 P.M. ip: 68.34.225.76
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