Interview with Imagineer
Posted by @ 7:11 PM, EDT
Core kicked up an interview with managing director Chicora-san and staff supervisor Ms. Morishige discussing development on their upcoming PS2 puzzle title AquaAqua
A slice:
Question: What's changed the most from the original Wetrix?Full interview
Morishige-san: It was difficult to grasp the concept of the original. We made it more clear on the Nintendo 64, where you simply competed for a high score. The theme of the PlayStation2 incarnation is 'Earth Creation,' with enhanced graphics and new stages.
Question: Can you explain the game-play?
Morishige-san: You have to build land in patterns to trap water and form lakes. If you pile up too much land, you'll have an earthquake. It's a balancing act between making small and large lakes.