Shinji Mikami talks PS2
Posted by @ 2:30 PM, EST
Capcom producer Shinji Mikami recently went on record regarding the PS2 and his two upcoming projects.
Here’s a slice from Core’s article:
Continuing, Mikami-san discussed Devil May Cry and what players can expect graphically: "It's possible to make huge stages on the PlayStation 2, but it also takes considerable labor. You have to pile-up textures; it's almost like creating an oil painting from scratch. Most of the process is trial and error, and large areas can take as much as a month to create. Since I want to express the aspects of action and adventure however, these kinds of wide areas are necessary in Devil May Cry."Full article
# 3 | |
Name: don don, E-mail: , Date: Wednesday, January, 24 2001 12:34 P.M. ip: 63.172.7.186 | |
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Hey yall need to work on getting more out cause theres alot of ppl complaining like me that want onw and they cant get one caus yall arent sending none HEY SEND SOME TO LYNCHBURG,VA PLEASE |
# 2 | |
Name: don don, E-mail: , Date: Wednesday, January, 24 2001 12:32 P.M. ip: 63.172.7.186 | |
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Nice machine but you need and work out the part where your sending and how much your sending cause we aint got none in Lynchburg for about three months and i freakin want one |
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Name: ddaryl, E-mail: , Date: Friday, January, 12 2001 6:22 P.M. ip: 12.13.226.13 | |
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I thin it obvious that all machine will have there quirks and you'll have to work to get everything out od all of them but expect a dozen or so bashers to jump in and say "I told ya it was to hard" |