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November 6, 2001

Silent Hill 2 review
Posted by @ 8:05 AM, EST
We added a review of Konami’s survival horror game, Silent Hill 2:

Although a lot of the gameplay structure is similar to the majority of survival horror games, the puzzles present in Silent Hill 2 are strikingly different. Most games have you finding a set number of objects and placing them in the right place in order to open a new level. Much like the original, Silent Hill 2 uses a more cerebral approach. Thankfully, the difficulty of the puzzles can be adjusted at the beginning of the game. In easy mode, the enemies go down quickly and the puzzles are quite simplistic. At the opposite end of the difficulty rating, things become quite strategic and the puzzles are cryptic in nature. The ability to adjust the difficulty is a welcomed feature as it will give more access to the gaming public. Nevertheless, the formula of the game remains like the original in many ways, it is all about exploring, picking up clues and objects and following the trail through linear locations. Everything should be searched as even the most blank-looking billboard may have a code on it that unlocks a room later in the game. Therefore, most of your time is spent looking for stuff and then trying to figure out what to do with everything.
Full review







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