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March 15, 2000

Unreal Engine on PS2
Posted by @ 12:19 PM, EST
A port of UT, to show off the UT engine on the PS2, was shown at the GDC and GameSpy wrote some impressions on it:

Having gotten their PS2 developer kit only in January, they already had Unreal Tournament working in an un-optimized form on the console. The framerate wasn't outstanding, but the textures were all in place, the menu system worked, the bots were working, and almost all of the special effects were working fine.

"So far the CPU is doing all of the work," Reinhart explained. The next step is to have Epic programmer Tim Sweeney move the rendering part of the engine over to the PS2's custom hardware to smooth out the framerate. They also plan to change the menu system to make it a little more "console-y."

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