December 31, 1999
Happy New Year! - Comments (4)
Posted by @ 7:34 AM, EST
Woohooo, a new millennium! :)
We at PS2 Central wish you all a safe and Happy New Year.
Also, we upgraded our 286 server to a 386 (added a bit more RAM too, we are now at 48 MB!!), so we should be safe with the year2k and all that. It should go a bit faster too ;)
New Eternal Ring screens - Comments (1)
Posted by @ 7:33 AM, EST
From Software released a few new Eternal Ring pics.
Check them out:
pic #1, pic #2, pic #3, pic #4, pic #5, pic #6, pic #7, pic #8
Love Story info - Comments (0)
Posted by @ 7:32 AM, EST
Enix released some info of their adventure game Love Story, scheduled to release in spring 2000 (Japan) in 2 DVD-ROM set.
Here’s a bit of the story (from MagicBox):
"The story is about searching for true love, the main character is a youth who died in an accident, with the help of angels, he became a ghost and hoping to find a true love before he vanished. You will appear in human form, during the quest you will encounter different female who have the potential to become your lover. As a ghost, you have the ability to read other people's mind and find out whether they like you or not."
Pics:
pic #1, pic #2, pic #3
Thanks to MagicBox for the info.
The Analysts Speak - Comments (0)
Posted by @ 7:30 AM, EST
Core found an interview with two former PlayStation magazine executives. They talk a bit about the PS2.
Here’s a slice:
"Question: What are your thoughts of the PlayStation2?
Aizawa: I think the PlayStation2 looks great.
Yamamoto: Perhaps, but the software so far doesn't.
Aizawa: Well, I think it has potential. It will be capable of doing games that look like the movie 'Toy Story' in real-time.
Yamamoto: I agree, the hardware is impressive. But quality software isn't dependent upon graphics. Many developers are going for the realistic look now. Why not just buy Square games more then? Of course beautiful graphics are possible with the added power of the PlayStation2, but graphics won't make the system succeed.
Aizawa: I understand Yamamoto-san's opinion, saying the first PS2 soft's aren't impressive. Personally though, I'm a 3D fanatic, so I'm very excited with the capabilities of the PlayStation2. I think games which will optimize the power of the CPU, and games which will only be available on the PS2 are important, like Den-sen. The most important thing is the idea. New ideas for games are important for the PlayStation2, not just enhanced graphics."
Full interview
December 29, 1999
Street Fighter EX3 preview - Comments (2)
Posted by @ 8:42 AM, EST
We kicked up a Preview of Capcom’s Street Fighter EX3.
Here’s a slice:
"There is one big gameplay addition that has been added. Like in Tekken Tag each player is able to select two characters that they can switch between during gameplay or team up for some pretty damaging two-on-one special attacks."
Full preview
Tons of new Kessen pics - Comments (2)
Posted by @ 8:40 AM, EST
Koei released some new Kessen screens.
Go here to check them out (official page)
Sony Eyes Networked Audiovisual Devices - Comments (2)
Posted by @ 8:40 AM, EST
Straight from The Nihon Keizai Shimbun Tuesday morning edition:
"TOKYO --Sony Corp. is developing a series of audiovisual products that can be built into a network of household digital appliances to be operated via a personal digital assistant (PDA).
The envisioned products, which will all have communications functions, will be compatible with the IEEE1394, or the iLINK world standard. Sony plans to release as early as 2001 such digital products as TV, DVD devices, digital video machines, video game machines including the PlayStation2 console, set-top boxes for digital broadcasts and hard-disk devices for storing images.
The PDA can be used, for example, to access the TV on-screen menu and set video or DVD machines to record and replay TV programs. They can also take advantage of online e-commerce and music distribution services, as well as receive after-sales service over the Internet."
December 27, 1999
Shin Sangoku Muso - Comments (0)
Posted by @ 1:13 PM, EST
Koei officially announced their next Playstation 2 title, Shin Sangoku Muso (True Dynasty Warriors in US), the sequel of their popular Romance of 3 Kingdom fighting game.
The game is planned for a spring 2000 release in Japan.
Shin Sangoku Muso will combine elements of war strategies and 3D fighting game together
Pics:
pic #1
pic #2
Thanks to MagicBox for the info.
Evergrace desktop pics - Comments (0)
Posted by @ 1:11 PM, EST
From Software made some Evergrace desktop pics.
Check them out here
11 brand new Tekken Tag shots - Comments (1)
Posted by @ 1:10 PM, EST
smacked up some new TTT pics.
Artdink Talks PS2 - Comments (0)
Posted by @ 1:09 PM, EST
Core scored an interview with Artdink, they guys behind ATrain6.
Here’s a slice:
"What unique aspects are being added to the PlayStation2 version of A6?
Sato-san: On the original PlayStation the semitransparent functions were basic, and only allowed us to make one piece of a polygon semitransparent. On the PlayStation2 we're able to change the level of transparency. For example, we can make 1% of an image semitransparent or use a graduated system of transparency. So, therefore we can have varying levels of transparency for an object. In A6 the buildings become semitransparent as the camera goes by. This isn't being done using fogging techniques, we're actually increasing the level of transparency.
Can you explain this more, and how it's being used?
Sato-san: Okay, imagine you're looking at one polygon. Parts of the polygon will appear 50% semitransparent, while other parts will be only 15% semitransparent. We can actually change the level of transparency from pixel to pixel, or point to point.
Impressive. Some of the reflections and other graphical effects look incredible too.
Sato-san: Things like window reflections are semitransparent also. That's something totally impossible on other systems. Until now we've basically had to make a window using 1 polygon. Then we needed a vast number of polygons just to create a building. In fact, if we wanted to make some of the buildings in A6 on other systems we'd need- to use about 10,000 polygons."
Full interview
December 23, 1999
Onimusha movie - Comments (13)
Posted by @ 11:31 AM, EST
Core posted a movie on Capcom’s Onimusha: The Demon Warrior.
Grab the movie here
Jackie Chan Hits PS2 - Comments (1)
Posted by @ 11:30 AM, EST
Seems like Radical is working on a Jackie Chan game for the PS2.
Here is a bit of an article I found over at FGN:
"As Jackie Chan Stuntmaster prepares to land on PlayStations worldwide the team at Radical are already working away on ideas for the next Jackie Chan title. "We’re already working on a prototype for PlayStation2," revealed the spokesman.
He continued, "Some of the original game designers have been locked away for the last couple of weeks and they’re already working on it off site. I know we're looking to do something very different on the new Sony platform."
Full article
Stuff... - Comments (1)
Posted by @ 11:29 AM, EST
It is pretty slow with news right now because of the holidays. But I’ll update whenever I find anything….
Also, Merry Christmas & Happy New Year - God Jul o Gott Nytt r -
December 22, 1999
PS2 Enix Details - Comments (1)
Posted by @ 1:29 PM, EST
Found this little bit of info over at Core:
"Enix representatives have revealed the first details regarding their premiere PlayStation2 project. The first game which has been tentatively dubbed 'Zero Story,' is said to be the second part of the 'Eurasia Continent Express Murder' game. The game will feature several teen idols in a Love Story - Mystery setting. Little else is known about the game either than it will be released within spring 2000 on 2 DVD-ROM discs"
PS2 screens - Comments (1)
Posted by @ 1:28 PM, EST
Gamespot posted new pics of Armored Core 2 and Eternal Ring:
Armored Core 2 pics
Eternal Ring pics
December 21, 1999
Another investment firm makes PS2 prediction - Comments (0)
Posted by @ 12:59 PM, EST
Found some interesting info over at Gaming Age.
Here’s a bit of their little article:
"The investment firm of Morgan Stanley Dean Witter has come out with its new forecast for the PS2, and they expect that the PS2 will sell 110 million units over its lifetime. They also say that a second or third generation of the PS2 could have even higher sales depending on how the "Internet Society" develops."
Full article
High-Res PS2 Evergrace Screens - Comments (6)
Posted by @ 12:58 PM, EST
Gamespot scored some high-res pics of Evergrace.
Go here to check them out
Mitsubishi &others to launch video game software venture
Posted by @ 12:55 PM, EST
Straight from the Nihon Keizai Shimbun Tuesday morning edition:
"Six companies including Mitsubishi Corp. will set up a video game software venture in February to supply software for game consoles of Sony Computer Entertainment Inc., Sega Enterprises Ltd. and Nintendo Co., The Nihon Keizai Shimbun learned Monday.
The new firm, Cavia Inc. -- which will be capitalized at 300 million yen -- will be equally owned by the six firms, which include Tokuma Shoten Publishing Co., Nippon Television Network Corp., Tohoku Shinsha Film Corp., Tokyo FM Broadcasting Co. and Amuse Capital. Hayao Nakayama, the former vice chairman of Sega, will become Cavia's president, with representational rights for the venture.
The firm will create game software based on popular animation characters owned by the founding companies, including Princess Mononoke from Studio Ghibli, which is affiliated with Tokuma Shoten. It plans to release the first product in a series of such software items at the end of next year.
The software will be supplied for use with a wide range of video game machines including the PlayStation2 console from Sony Computer Entertainment, Dreamcast from Sega and Nintendo64 from Nintendo. First-year sales are targeted at 3 billion yen."
December 20, 1999
Evergrace Preview - Comments (0)
Posted by @ 2:42 PM, EST
We added a Preview of From Software’s game, Evergrace.
Here’s a bit:
"In Evergrace you play different scenarios up to a point and then you will control both characters when they meet up and then you play through one main scenario with both of them. There is a special jewel called Palmira that allows players to use magic and improves body condition. The three types of Palmira are the physical types which lets characters perform special attacks, the magic type which (obviously) is for casting spells, and last is the support type which protects characters from such elements as fire."
Full preview
Pics of EX Billiards - Comments (0)
Posted by @ 2:41 PM, EST
Found some pics of Takara's PS2 billiard game, EX Billiards, which will be available at the Japanese PS2 launch, March 4th 2000.
Check them out:
pic #1, pic #2, pic #3, pic #4
December 18, 1999
Sky Surfer preview - Comments (2)
Posted by @ 8:33 AM, EST
We slapped up a Preview for the game Sky Surfer.
Here’s a slice:
"First, you should know that details about what players will be doing in the game are sketchy but we do know that so far there are two modes of play, Diving Mode and Practice Mode. In the diving mode players perform tricks and stunts on their airboard during the long plummet toward the ground to earn points, we don't know what the points are for but they could be for a number of things, like if there is a competition between you and the computer or something to that affect."
Full preview
New Tekken Tag Tournament pics - Comments (9)
Posted by @ 8:31 AM, EST
Namco released a bunch of new high quality TTT pics.
Check them out:
pic #1, pic #2, pic #3 ,pic #4, pic #5, pic #6, pic #7, pic #8,
pic #9, pic #10, pic #11, pic #12, pic #13, pic #14, pic #15,
pic #16, pic #17, pic #18, pic #19, pic #20, pic #21, pic #22,
pic #23, pic #24, pic #25, pic #26, pic #27, pic #28, pic #29,
pic #30, pic #31
Koei Talks PS2 - Comments (0)
Posted by @ 8:22 AM, EST
Core kicked up an interview with Keoi.
Here’s a bit:
"Question: Koei is known for their war simulations including Sangokushi. How did you come up with the idea for Kessen?
Kozutsumi-san: The idea initially came from Kessen producer Shibusawa kou. When we first received the PlayStation2 specifications he said 'We can finally make the game we've always wanted.' It's not an extension of our other war series, but a completely original concept. Kessen will take place around the same time as some of our other series, but the content and presentation will be completely original. Of course, we want fans of our other series to enjoy it as well.
Question: What aspect of Kessen would you say is it's greatest strength. In other words, what aspect of the game do you plan to market the most?
Kozutsumi-san: In terms of impact, I suppose the graphics are important. Still, drawing the most beautiful graphics isn't one of our main concerns. The concept, which is essentially a 'Sengoku-Kassen' (Japanese medieval war) is the center of the game. The music and the graphics are merely being used to convey and reinforce the concept.
Question: Impressive. Previously you've said that you expect to have approximately 200 different horses moving on screen in real-time. That would be impossible on the original PlayStation, right?
Kozutsumi-san: Right, the number of polygons is completely different depending upon the number of horses. Based on the number of polygons used in each horse, it would be impossible to have that many on screen using the original PlayStation. Actually, based on the polygon counts, I'd say the original PlayStation would be capable of maybe 2 or 3 horses. Based on the PS2 system specifications and our early demonstrations, we're estimating Kessen will be feature sequences with more than 200 onscreen at once. Of course the graphics are still in development, and we're setting our sights on the stars."
Full interview
December 16, 1999
Sky Surfer pics - Comments (4)
Posted by @ 1:07 PM, EST
Gamespot got hold of a few new Sky Surfer screens.
Check them out:
pic #1, pic #2, pic #3, pic #4, pic #5
Reader Editorial - Comments (12)
Posted by @ 1:06 PM, EST
I received an editorial from a reader yesterday and decided to post it.
So from now we’ll post reader editorials here, they must be well written though….
Here’s a bit from it:
"The Dreamcast can render 3.5 to 4 million polygons per second and it has a 56 k. modem in it. However this is not the advantages that it has that matters most. It runs off of a modified version of Windows CE. This means that it will be easy to port games from the computer to the Dreamcast. The hardware is almost the same as their Naomi arcade systems, so it will be easy to port arcade games to the Dreamcast. Further more development is quick compared to the PS2."
Read the full editorial
Agree?
Not?
Use the "comments" to discuss it.
Sony comments on PS2 online strategy - Comments (0)
Posted by @ 1:04 PM, EST
Found an interesting little article over at Gaming Age.
Here’s a bit:
"In response to a question on how the PS2 fits into its net business, this was Sony's answer. The PC is a general machine with a long history. PS2 is new, and PS2 is in effect, a computer. Vaio (Sony's line of PC's) is a device to connect to networks with a narrow band, while PS2 will connect with a wide band. We expect both to maintain their individual applications and distinctive uses.
What does this mean for gamers? It may mean that if you don't have a cable modem or DSL line, you are out of luck if you want to get online with a PS2. While in theory you could hook up a traditional USB dial up modem to the PS2, it does not look like Sony has any plans as of now to support such connections."
Full article
PlayStation2 Software Line-up - Comments (2)
Posted by @ 1:03 PM, EST
PSX.ING posted a Japanese release list of PS2 games. The list is from the Famitsu Weekly.
Here’s a bit of the list:
"March 2000
3/4 A6 A Reisha de Ikou 6 Artdink CD-ROM
3/4 Sky Surfer Idea Factory
3/4 American Arcade Asutorooru
3/4 Kessen Koei
3/4 Drummania* Konami
3/4 Street Mahjong Trance Mashin 2 Sun Soft
3/4 Golf Paradise T&C Soft 5800 yen CD-ROM
3/4 Ridge Racer V Namco
3/4 Tekken Tag Tournament* Namco
3/4 Eternal Ring From Software
3/4 Jikkyou World Soccer 2000 Konami
TBA March 2000
Doukyuu Billard Master 2 ASCII
Gradius III & IV-Fukkatsu no shinwa Konami
Mahjong Yarouze! 2 Konami
TBA Spring 2000
AI Igo 2001 I4
AI Shogi I4
AI Mah Jong I4
Wild Wild Racing Imagineer
X-Fire EA Square
Jikkyou Power Pro Baseball 7* Konami
IQ Remix* SCEI
Gran Turismo 2000* SCEI
Densen* SCEI
Fantavision* SCEI
Boku to Maoh* SCEI
Evergrace From Software
Primal Image Atlas CD-ROM"
Full release list
Motivate Toolkit
Posted by @ 1:02 PM, EST
Core posted some info on the Motivate 2.0 Developers Toolkit.
Here’s some of their story:
"Motion Factory announced this morning that they're preparing to ship Motivate 2.0 Developers Toolkit early next year. A comprehensive, real-time animation and behavior programming toolkit designed to slash development time and enhance character realism."
Full article
December 15, 1999
Tekken Tag Tournament preview - Comments (3)
Posted by @ 12:34 PM, EST
We added a nice Preview of Namco’s awesome looking 3D fighter, Tekken Tag Tournament.
Here’s some of it:
"The Tekken series is known for its easy move system which is good for people like me who don't play many fighting games, but I must say even I am waiting to buy this sucker. There are four main button moves: high punch, low punch, high kick, and low kick. Plus the top four buttons can be assigned different moves such as a two-button combo, sidestepping, throws and so on.
When the much-awaited Tekken Tag Tournament finally arrives on PS2, players can expect to see some of the old faces from previous games including Paul Phoenix, Yoshimitsu, Jin Kazama, Lei, etc. Plus there will be many new characters to choose from. This is definitely going to be a hot title and will be the perfect game to break-in that new PS2 controller."
Full preview
Ridge Racer V screens - Comments (0)
Posted by @ 12:32 PM, EST
Check them out:
pic #1, pic #2, pic #3, pic #4, pic #5, pic #6, pic #7, pic #8
Here are some renders:
pic #1, pic #2, pic #3, pic #4
Evergrace preview - Comments (0)
Posted by @ 12:29 PM, EST
The lads over at Gamespot kicked up a preview of Evergrace.
Here’s a slice:
"When you acquire weapons and armor, the graphics of the characters in the game will reflect the equipment you've gained. In the PlayStation2 version, the shield is no longer a part of the equipment list, so you must now rely more on your controls rather than just use the shield to block off enemy attacks. The game will feature a fashion critic, and you will receive discounts for buying or repairing weapons and armor if the critic gives you a good rating. Enemies may occasionally drop rare weapons and armor, adding more gameplay for hard-core players.
Already looking stunning on the visual front, Evergrace may be the "launch" RPG to watch out for. We'll give you more information about this game as we get it. Evergrace is expected for a spring 2000 release in Japan."
Full preview
Namco Talks PS2 - Comments (0)
Posted by @ 12:28 PM, EST
Core slapped up a fat interview with Namco.
A few slices:
"Question: What was your first impression of the PlayStation2 in terms of development?
Harima/Mizushima: We thought it was truly profound hardware. Programmers will be exploited with the PlayStation2 since the system has so much potential.
Saida: I was initially shocked at the number of polygons it was capable of handling. I'm gradually beginning to realize that the PlayStation2 is a system where you can create almost anything you want. At first we approached the system with an 'uncertain of what can be done' attitude. Now that's changed to 'anything can be done on the PlayStation2.'
Question: Have you encountered any serious problems in developing for the PlayStation2 so far?
Harima/Mizushima: The experience of programming for the PlayStation2 isn't there yet. As we progress we're discussing development and programming with other PlayStation2 teams.
Saida: I think the only serious problem is the lack of time available. We want to do so much, but there just isn't enough time. In that sense, it's sad to be a game director. Fundamentally you want to complete everything in a short period of time, but you're always trying to get the best results."
Full interview
December 14, 1999
Quick, low-fat update - Comments (1)
Posted by @ 11:06 AM, EST
The college finals are boring and very time consuming :(
So since I’m very busy today I made a quick update, not very much, but it was all I could find.
I’ll probably pop up a new preview tomorrow, so check back then.
Also, feel free to use the "comments" thing, it is pretty funny to read/have conversations in them (if people actually would use them :) [You don't need to register or stuff like that to use them]
Anyway, here it goes:
RatBag Traps PlayStation2 Titles
December 13, 1999
New Onimiusha: The Demon Warrior Pics - Comments (9)
Posted by @ 1:05 PM, EST
Capcom released some new pics of their PS2 game Onimiusha: The Demon Warrior
Check them out:
pic #1, pic #2, pic #3, pic #4, pic #5, pic #6, pic #7, pic #8,
pic #9, pic #10, pic #11, pic #12, pic #13, pic #14, pic #15,
pic #16, pic #17, pic #18
PlayStation2 could drive DVD market - Comments (2)
Posted by @ 1:02 PM, EST
Found an interesting article in The Nikkei Weekly.
Here’s a slice:
"The software industry is expanding sales space and distribution systems for digital-versatile-disc (DVD) software under the key words of "March 4, 2000." That is the day when Sony Computer Entertainment Inc. has set for the release of the long-awaited PlayStation2 128-bit video-game console.
"We will continue to stress DVDs next year. We are hoping PlayStation2 will be the engine to drive market growth," said President Muneaki Masuda of Culture Convenience Club Co., the operator of the Tsutaya audiovisual software rental/sales chain nationwide.
The company is preparing to display 2,500 DVDs for rental and 3,000 titles for sale at its new outlet in the western Tokyo shopping district of Shibuya. The store will open Dec. 17.
Both figures will be the largest in the industry, company officials said.
PlayStation2 will be equipped with a function to play DVD video discs. With its suggested retail price at 39,800 yen, the game machine is cheaper than DVD players currently on the market.
Sony Computer Entertainment President Ken Kutaragi said in September, "We plan to ship 1 million units in two days from release on March 4." The debut of PlayStation2 will also likely push down the prices of existing DVD players."
Full article
December 11, 1999
Halo preview - Comments (0)
Posted by @ 1:10 PM, EST
We kicked up a fat Preview of Bungie’s upcoming game Halo.
Here’s a slice:
"The single player mode sees players controlling a cyborg warrior in 3rd person perspective. There is an impressive list of weapons to use like pistols with laser sight, harpoons, flame-throwers, sniper rifles, gattling gun, and even SAMS (surface-to-air missiles).
Players must also drive various vehicles for land, air and water. The jeep is the primary means of transportation and it's mounted with a powerful machine gun.
Some of the missions in the game will include searching for your comrades and trying to find ways off of the planet to search and destroy missions. You get around the world in the jeep most of the time but occasionally you'll have the chance to take a tank for a spin."
Full preview
New X-Fire pics + info
Posted by @ 1:09 PM, EST
GameSpot posted some low-quality pics of the game X-fire. They also added some info:
"A PlayStation2 3D corridor shooter similar in style to GoldenEye for the Nintendo 64, X-Fire will make use of some nifty new PlayStation2 effects. In fact, for X-Fire, EA Square has partnered with Animation Science, a company with expertise in the TV/film 3D graphics field. So, no doubt X-Fire will be a title to keep an eye on over the next few months, as it could end up turning out to be a killer app for the PS2."
Go here to check them out
Track & Field game coming to PS2
Posted by @ 1:08 PM, EST
Konami announced that they are working on a Track & Field game for the PS2. The game is set to be released in September next year.
December 10, 1999
GT2 intro = GT 2000? - Comments (5)
Posted by @ 12:53 PM, EST
GameFan seems to thinks so:
"While watching the mesmerizing intro to Gran Turismo today, we noticed that many of the car models and tracks (not to mention reflection-mapping on overdrive) bore a striking resemblance to the demos of the PlayStation 2 version we've been seeing for the last six months or so. As I digitized the footage and looked at it more closely, it became pretty evident that what we were looking at was, in fact, PS2 footage."
Check out the rest of their article here
Download the awesome looking GT2 intro here (12MB)
ISS to launch with PS2 in Europe - Comments (3)
Posted by @ 12:52 PM, EST
According to the lads over at , Konami’s International Superstar Soccer is a launch game for the European launch :)
Two more Konami games will be available at launch...
PlayStation2 News Bits
Posted by @ 12:51 PM, EST
As usual Core posted some PS2 news bits; some of it:
"Next week Atlus is expected to publish the first official ad for a PlayStation2 game. Their game Primal Image is expected to ship sometime in March 2000, shortly after the release of the PlayStation2 in Japan. We managed to get ahold of the ad itself this morning, which can be viewed below. As some of our diehard readers will recall, the first ad to mention the PlayStation2 was released last July by From Software in recruiting programmers for Armored Core 2."
Full article
Primal image info+pics - Comments (0)
Posted by @ 12:50 PM, EST
Core also posted some info and pics of Primal Image.
Some of it:
"Little is currently known about the game either than it will incorporate an unprecedented level of character interaction through new modeling software. Scheduled for release in March 2000"
Go here for more info and the pics
December 9, 1999
New Tekken TT movie - Comments (0)
Posted by @ 2:17 PM, EST
Gamefan posted 3 “new” good quality movies.
Two of them we already have so I only uploaded the TTT movie to our server.
Check is out:
Tekken Tag Tournament (17MB)
Top executives at software companies talks PS2 - Comments (0)
Posted by @ 2:16 PM, EST
“Onslaught” wrote down most of an article from PSM magazine and posted it at a forum. Very interesting info…
A few slices:
"Namco mentioned that PS1 and PS2 will be central to their strategy, but they'll try to bring a few games to other consoles as well. Square said, "In terms of development, it has been 100% PS and it is going to be 100% PS2 starting shortly."
Namco's comment was interesting. "Sony hasn't reached number one by focusing on the competition. It's become number one by focusing on its consumers, and I don't see Dreamcast, Dolphin or X-Box or anything else changing that. Just look at the specs Sony chose for PS2. They could have taken a short-term approach to profit and tried to make everyone buy multiple entertainment systems with separate DVD movie player and game console strategy, but they didn't. They really put the consumer first to provide the best in both technology and value by building both features into PlayStation2. It's this type of long-term customer-based strategy that has made Sony number one."
Check out the rest by going to this topic.
Driver Talent Talks PS2 - Comments (1)
Posted by @ 2:14 PM, EST
Martin Edmondson, the man behind Driver recently talked a bit about the PS2.
Here’s a part from FGN:
"Martin Edmondson, the brains behind hit game Driver, has been talking about his plans for PlayStation2.
In an interview due to be published in Games Business, he said, "Developing for PlayStation2 will not be dead simple. Everything isn’t handed to you on a plate. It requires skilled programmers to get the most out of it, and that’s something we [Reflections] have always enjoyed."
Full article
Legend of Dragoon 2 for PS2?
Posted by @ 2:13 PM, EST
Sources close to SCE say that the company is in its early stages of developing Legend of Dragoon 2 for the Sony PlayStation2
Thanks to GameSpot for the info.
PS2 News Bits - Comments (0)
Posted by @ 2:13 PM, EST
Core posted some interesting information. Here’s a slice:
"A company spokesman stated that SCEI is working hard on Gran Turismo 2000, although it's currently unknown if the game will be ready in time for launch in March. The spokesman continued by saying Sony is content with the confirmed nine launch titles. For reference, the official launch lineup thus far is;
A-Train 6
Kessen
New Ridge Racer
Tekken Tag Tournament
Sky Surfing
Golf Paradise
Street Fighter EX3
The Bouncer
Drum Mania"
Full article
December 8, 1999
New Kessen Movies - Comments (1)
Posted by @ 2:21 PM, EST
Check them out!
Movie #1
Movie #2
Thanks to Core for the movies.
Sony Computer, Not Intel or SGI, leads in LSI Technology, CEO Says - Comments (0)
Posted by @ 2:19 PM, EST
Found this informative interview with Sony CEO Mr. Kutaragi, it is dated Dec 2nd, guess I missed it…
Anyway here are few slices:
"Nikkei Electronics: Is the LSI technology used in video gaming machines on par with that used in PCs and workstations?
Kutaragi: It is already better. Even in terms of the number of transistors and the complexity of the control circuitry, the Emotion Engine chip that will be used in the PS2 is far superior to Intel's Pentium III.
Q: But Intel plans to keep on improving the performance of its chips in accordance with Moore's Law.
A: The fact of the matter is that the pace at which ever more integration can be carried out on microprocessors is starting to slow down. If you contrast that with the rapid speed at which game machine LSI technology is improving, then it is obvious which will become the technology driver of the future."
Full interview
Another PS2 developer
Posted by @ 2:17 PM, EST
It looks like Incognito Entertainment will be making PS2 games. Incognito Entertainment is known for helping to develop games like Twisted Metal 1 and 2, Jet Moto, and Rogue Trip, among others.
Thanks to GameSpot for the info.
December 7, 1999
Big, low fat, quick update - Comments (0)
Posted by @ 6:19 PM, EST
Ok, really busy today, so I smacked together all news in one blurb and just linked to all articles with their headlines.
I will continue to be busy for the following two weeks due to finals in college:(
Also, I get tons of mails everyday, there is no way I will be able to reply to them all. And most questions are “when is the PS2 coming out?”
The answer to that question is all over our site, so before you mail, check our site and then visit the Forums and ask there. That is the best solution, since I don’t have time to answer very many mails.
Ok, here’s the mess:
SGI Japan To Spin Off Computer Graphics Division
From The Nihon Keizai Shimbun Tuesday morning edition:
"TOKYO -Computer marketing firm SGI Japan Ltd. will spin off its computer graphics division Jan. 1, creating a new operation to develop films and games using advanced digital technology, company sources said Monday. The move is designed to expand applications for SGI's computer graphics technologies.
Sony Computer Entertainment Inc. will provide partial funding and later entrust game production and computer systems development to the new company. One project will entail creation of graphics which take full advantage of the technology inherent in PlayStation 2, a video-game console featuring image-processing power superior to that of many high-end computers.
Some 30 staff will be transferred to the new company. Sony Computer will provide 10% of its 200 million yen in capital. Employees will own about 50% of the firm and benefit if it eventually goes public.
The new company will focus on the entertainment business, while SGI Japan will continue to handle computer graphics for computer-assisted design and other commercial applications."
Dino Crisis is confirmed for the PS2 :)
Links to articles from all over the web:
EA Goes PlayStation2 Ballistic
Check Out the New Ridge Racer Girl...
Fourteen New PlayStation 2 Shots
PS2 Movie: A6
PS2 News Bits
PS2 Update: Shin Ridge Racer
December 6, 1999
Dark Cloud Preview - Comments (0)
Posted by @ 3:37 PM, EST
We slapped up a Preview of the game Dark Cloud.
Here’s a snip:
"The worlds that players create can be huge! The graphics are very sharp with realistic textures abound. Everything looks true to life from old-fashioned wooden houses, trees with realistic leaves to towering church steeples. The level of depth stretches impressively far into the distance almost as far as the eye can see."
Check it out
New Kessen Pics - Comments (0)
Posted by @ 3:35 PM, EST
Check them out:
pic #1, pic #2, pic #3, pic #4, pic #5, pic #6, pic #7, pic #8, pic #9.
Higher PS2 sales expected at launch - Comments (0)
Posted by @ 3:32 PM, EST
The investment firm of Warburg Dillon Read stated a few days ago that "Originally, Sony expected to sell 1 million PS2 units during the first week of release. We now believe that Sony plans to sell 1 million units in the first day and as many as 3M PS2 units in the first week. This bodes well for MIPS. We estimate that initially MIPS will receive up to $1 in royalties per unit from PS2." While the firm of Robertson Stephens says that "we expect about 1 million to be sold on the first day and 3 million units in the first week, and the company gets roughly $0.75-1/box."
Thanks to Gaming-Age for the info.
PS2 RE4 - Comments (7)
Posted by @ 3:31 PM, EST
Yep, that’s right, a Resident Evil game for the PS2 is in the works :)
December 4, 1999
Updates.... - Comments (3)
Posted by @ 6:28 AM, EST
Sorry for the slow updates. Yesterday we had hurricanes all over the place and lost the power. (in southern Sweden, where I live)
Also, finals in college are coming up so for the next two weeks there might be less with updates than usually.
Anyway, check back Monday for a new preview and news.
December 2, 1999
Metal Gear director’s secret PS2 game - Comments (6)
Posted by @ 5:55 PM, EST
From :
"The legendary Producer/Director of the Metal Gear series, Hideo Kojima, has another PlayStation2 action game in the works
It isn’t The Matrix – this news is hotter than even that possibility. No, Kojima-san is working on a top secret action adventure for PlayStation2. Sadly that’s all there is to the story right now, but we can 100% guarantee its authenticity."
Tekken Tag and Kessen delay? - Comments (0)
Posted by @ 5:54 PM, EST
Again scored some info:
"Highly placed industry insiders in Japan are whispering that Namco’s PlayStation2 killer app Tekken Tag Tournament won’t hit the March 4 launch date. Also earmarked for delay is Koei’s feudal war-sim Kessen.
Namco offered: "We’ve certainly heard nothing to that effect. It’s very unlikely, but March is a few months off and something could change in that time. Anything could happen."
Tekken TT screens - Comments (3)
Posted by @ 5:52 PM, EST
Gamefan posted tons of new TTT screens.
Check them out here
Ridge Racer V screens - Comments (1)
Posted by @ 5:51 PM, EST
Gaming-Age scored some new Ridge Racer V pics.
Check them out here
PS2 News bits - Comments (0)
Posted by @ 5:49 PM, EST
Core posted some interesting info.
A slice:
"Square has confirmed plans to release 2 PlayStation2 titles at launch on March 4th in Japan. One has been confirmed as 'The Bouncer,' although the other remains a mystery. As we told you about first, Square is rumored to be working on a Final Fantasy Collection for the PS2 which would include FF 1-8 on a DVD set. Insiders suggest this will likely be the second launch title.
Arc Systems is rumored to be working on the sequel to their PlayStation fighter, Guilty Gear. From what we've been told, the game will be released in Japanese arcades within 2000. As a licensed PlayStation2 developer, rumors suggest Arc is planning to translate the game to the PS2 shortly thereafter."
Full article
Dreamland Comes to the PS2
Posted by @ 5:48 PM, EST
Found this bit of info over at Gamespot:
"Bethesda Softworks has informed GameSpot News that its latest strategic and tactical combat game Dreamland will be heading to the PlayStation2 console next year. The game is currently being developed by Mythos Games, the creator of XCOM: UFO Defense and Magic & Mayhem on the PC."
Full article
December 1, 1999
Game Players Flock to Web-Enabled Consoles - Comments (0)
Posted by @ 11:43 AM, EST
Found this little press release:
"Online gamers using consoles will dominate the games software market by 2004, according to the market analyst group Datamonitor. Game consoles can be hooked directly to a television set, rather than having to pass through a home computer. The group predicted that by 2004, 45 million online gamers would be using Net-enabled consoles, while 28 million game-players would use their PCs. Analysts predict the games software market will see robust growth, reaching $17.2 billion by 2003, with the console market representing $12 billion"
Two PS2 launch games by Seta - Comments (4)
Posted by @ 11:43 AM, EST
According to The Magicbox Seta announced that they will be releasing two Playstation 2 titles at the PS2 launch on March 4, the two games are Perfect Fishing ~ Beach Fishing and Perfect Fishing ~ Bass Fishing. The two games features a collection of famous beach fishing and bass fishing scenes across Japan. Both games will support the Dual Shock 2 controller and the PS2 fishing controller.
Thanks to The Magicbox for the info.
Halo Preview - Comments (0)
Posted by @ 11:42 AM, EST
Gaming Age smacked up a preview of the game Halo. The game is coming for both the PC and the PS2.
A snip of the preview:
"One of these highly anticipated titles comes from Bungie. The title Halo is one of the most ambitious ones I have ever seen. Not only is there a lot of obvious eye candy, the gameplay promises quite a bit which could lead to the overall advancement of teamplay online.
The story for Halo is relatively simple. Once again aliens have decided we need to be wiped out, so as a natural reaction, we fight for survival. Battle will take place on rather large battlefields with many enviromental elements to deal with. Not much concrete information is really available on this title, but from screens alone, it looks like terrain will also play a large role in deciding the outcome of the battle."
Full preview
Kikou Seiki G Breaker info & pics
Posted by @ 11:40 AM, EST
PSX.ING scored some pics & info:
"Kikou Seiki G Breaker is a real-time simulation game for the PlayStation2 being developed by Sunrise Interactive. The game is due out in the summer of 2000 and is based on a popular anime involving robot mechs. There are 26 types of ground robots listed in the game with classifications like Express, Ghost, Interceptor, Marine, Night Attack and Quarterback. Kikou Seiki G Breaker will ship on DVD-ROM."
Go here for more info and pictures
Eternal Ring Screens and Info - Comments (0)
Posted by @ 11:39 AM, EST
PSX.IGN also scored some new pics and info on From Software’s RPG Eternal Ring.
A bit of the article:
"First announced at Sony's PlayStation2 debut in September, From Software's Eternal Ring has drawn attention from many gamers across the world. As a Japanese launch title due in March 2000, new details again have trickled out, and this time regarding the actual gameplay. Gameplay, yes!
Being a first-person perspective RPG, players will have to follow their enemies in order to attack. This same technique applies for both land and airborne enemies as well. As they fly into the air players must look up to target them. The game looks to take advantage of the system's speed and memory, so the battles will take place in realtime. If you've seen any previous From Software games of this nature (namely the King's Field series), you know they player movement is slow and gradual. We can only hope that Eternal Ring will take on a slightly faster pace."
Go here for more info and pics
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